Hades - Asgard's Wrath 2 (2022)
Hades - Asgard's Wrath 2 (2022)

+ In 2022, I worked on Hades based on an incredible concept from Sanzaru’s team. I was really pumped about this one. Built within a tight ~12K tri budget for Quest 2/3 (mobile at 72 FPS), I pushed to bring the quality beyond AW1.
+ At first glance, Diablo came to mind for the overall mood and vibe but instead of looking at references, I leaned into my own memories of watching those CGI cinematics. I wanted to capture that feeling while still creating something unique for this character.
+ I put a ton of time into refining surface details to where I wanted. The cape was hand-clumped to enhance AO, as AW2 did not use alpha cards for characters.

Game: Asgard’s Wrath 2 (Meta Quest 2/3 standalone)
Mesh: 12.3K tris
Textures (in-game): 2K

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